|Ammo Type||Bombenschuss Rounds|
|Appears In||Wolfenstein: The Old Blood|
- "A highly accurate large caliber rifle ideal for medium to long range combat. Single bolt action reload makes it slow, but it's[sic] damage output makes up for that"
- ―Weapon description.[src]
The Bombenschuss is a scoped bolt-action weapon available in Wolfenstein: The Old Blood. It can be picked up from dead Marksmen and many preset places throughout the game.
The Bombenschuss is a fairly common weapon in The Old Blood which Blazkowicz will happen across. It can be picked up from slain Marksmen or strewn about throughout the levels. Unlike what its name might suggest, the Bombenschuss does not fire bombs, instead, it is a bolt action rifle of a unique design and fires powerful rounds which can kill most enemies with a single shot, often to the body.
Initially, the magazine can hold 5 rounds, however perks can increase the magazine capacity to double that amount. The weapon uses a 4x30mm scope that can be found later on which augments its capability as a sniper at longer ranges.
The Bombenschuss also is from the MHR Sniper/Royal Guards.
- Rifle Scope: When having to open up the gates to the Keep in chapter 3, Blazkowicz will happen across an unique scope for the Bombenschuss that can be toggled on for precision sniping at long ranges.
- Bombenschuss Clip +: Increases the Bombenschuss's magazine size by 5.
- Reload Mash: Allows the player to speed up the Bombenschuss's reload by mashing the reload button.
- Engraved letters on its side hint that the weapon was manufactured by Stahl. W. while scope is manufactured by Thalberg-Werker.
- Printed on the scope are letterings that read Okular T9, Dioptre 4x30mm and Thalberg-Werker.
- This weapon borrows the bolt and action of the Mauser Kar98k and features a side-loading configuration akin to that of the FG 42.
- Interestingly enough, its side-mounted magazine would likely render the weapon's handling off-balance, thus negatively affecting its accuracy. However, seeing as the detachable sight swivels to the right when not in use, the magazine feed system was probably built as a counterweight to the scope. When the latter is in use, perhaps the marksmen are expected to load single bullets between each shot, a practice especially common during World War I.
- The Bombenschuss' magazine has holes punched on its back cover to allow the user to monitor the amount of bullets left in it, which reduces with each shot. Rather curiously, the magazine model stays the same when the weapon is upgraded via its respective perk, though the round indications do not change and instead just empty altogether when it is swapped out.
- Rather curiously, none of the Marksmen encountered in the game use scopes, their Bombenschuss rifles are always scopeless when dropped. The reason for this is given as a handwave in their in-game description as them being equipped with a type of advanced visor that magnifies their vision at longer ranges. Such is not a proper setup for a sniper, as their optics are not zeroed to the rifles they carry however magnified they might be, and as a result would not offer much tactical usefulness in a realistic situation. The character menu has strangely a scope.
- The Bombenschuss has a left-mounted thumb lever that acts as the toggle for the proprietary scope.
- As the Bombenschuss ejects spent casings straight up when the bolt is worked, it is unknown how the cycle works when the scope is toggled.
- "Bombenschuss" is actually a German soccer term, roughly means "cracking shot".
- The Bombenschuss could be thought of as a precursor to the AR Marksman in 1960.
- Oddly, the weapon caliber of the Bombenschuss is indicated on the magazine as 7.62, while the standard rifle caliber cartridge of Wehrmacht during WWII was 7.92 mauser. It may be that the Bombenschuss chambers 7.62 high velocity rounds made of necked-down 7.92 cartridges.
|Light Guns||Handgun 1946 · Kampfpistole · SMG|
|Heavy Guns||Assault Rifle 1946-T · Bombenschuss · Schockhammer · Double-Barreled Shotgun|