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"What year is it? Everything's hazy. Don't know why I'm still alive, but I know it's because of Anya. I need to get out of this place. Find a way to report back to the OSA." - Blazkowicz's Mission

This is the second chapter in the game. B.J. Blazkowicz awakens to find himself in an insane asylum where he was in a vegetative state for 14 years. When Nazis attack the family that has been caring for him, he retaliates, killing Nazis and saving Anya


After narrowly escaping Deathshead's Compound, while taking some shrapnel to the back of the head, B.J. & the others crash into the water. He's found by some fisherman floating on a small piece of wood, so they rescue him & take him to the hospital. No one comes to claim him & his brains "look like scrambled eggs", so they send him to the local insane asylum. As Anya, the head nurse, is bringing him in, he starts to wake up, amazing her & her parents, who also work there. After this happens, a group of Deathshead's Commandos led by SS-Sturmbannführer Friedrich Keller, are seen trying to get her father to sign some papers allowing them to take some patients for testing. He refuses to, but eventually has no choice. Anya then puts BJ by the window.

Years start to pass, & during that time BJ gets better while trying to figure out where he's at & what's going on. Later on Keller comes with his cronies to tell Anya's father that his "services are no longer needed." Another officer then begins to purge the place of the patients. Anya tries to stop him, but she's pistol wipped by the officer. Her parents try to fight back, but they are shot. the other commandos start to freak out, say they're not supposed to purge the staff. When asked what to do with Anya, he says to take her to Keller & see what he says. He then proceeds with shooting the other patients, but when he gets to BJ he has his pistol smacked away & has his throat torn open with a knife. He tries to walk, but falls over, & can barely pick up a pistol, being that he hasn't moved in years.

He then proceeds to fight & sneak through the building, killing commandos & commanders throughout the place. After getting out, he kills the rest of the soldiers outside the building. Armored troop transports drive up & drop off more troops & drones, but they are killed as well. He then finds Anya in front of a car, & proceeds to get here away from that place.


Notable lootEdit

  • 1 Enigma code
  • 1 Gold piece
  • 1 Letter
  • 2 Concept art pieces

Secret areasEdit

There's a bunch of furniture stacked under an attic door, allowing someone to walk up & find a dead mental patient with a pistol in his hand, & a stash of ammo.

There's a doorway also has furniture stacked up in it, which can by bypassed, that leads downstairs.

There is a small hatch leading under the back stairs from the first to ground floor. To open it peek through the stairs and shoot the lock. Inside is this levels letter collectable.


  • Many of the mental patients appeared to have intellectual disabilities, which is very accurate, since many were put in insane asylums during that time period.
  • Deathshead's Commandos would come in to take patients for experimentation, which was a common practice in the real Third Reich.
  • This is one of the only two levels where the player can use a double-barreled shotgun. The other is Chapter 7 - A Mystery
  • If the player enters the bath area, B.J. will experience a flashback of Anya bathing him with a sponge.

Behind the scenesEdit

To be written
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To be written
This section is needed but has not been written yet. You can help the Wolfenstein Wiki by writing it.