In the Spear of Destiny mission packs, guards wear green uniform instead of their original, and have new phrases.
Alone, guards are easy to kill, necessitating only 1-4 pistol shots or, to save ammunition, stabs with the knife. Guards feel pain, so each single attack will cancel any shots the Guard was preparing to make, and give you time to continue your assault.
A group of guards should be taken out with the machine gun. Its rate of fire is quick enough to shred through guards without wasting ammo.
When mixed in with other enemies, Guards should be of low priority, and they'll usually get caught in the crossfire anyway.
If you have no ammo and are caught with a group of guards in a room (or you have very low ammo), stand very close to the corner edge of the door and wait for them to come through the door. When they do, continuously stab them with your knife until they die. If there are any guards left, depending on the amount killed, you should have enough ammo to take out the rest.
QuotesEditThe poor quality of sound in the game makes it difficult to ascertain what is being said. Sources are given for what Id claims is the language, but this is sometimes open to criticism.
- "Attention!" (Manual suggests, this is Danger) spoken on alert in the MS-DOS release and the Jaguar, 3DO & Mac ports. Text given in manual contradicts name of source code file: "HALTSND". Whilst the version mentioned in manual is correctly spelled, in actual game the guard's audio is clearly different and has two syllables; the closest being "Hands up!" (English pronunciation). The German version of that sentence would be "Hände hoch!", which is heard/spoken very often in historical WW2 films. Please also see: 
- "Halten sie!" (Hold it, you!)
- Spoken on alert, Mac & 3DO ports.
- English used in the SNES port.
- "Danger!" Spoken on alert, Spear of Destiny mission packs
- "Glück gehabt!", "Mammi!", "Au! Das tut weh!"
- "You were lucky!", "Mommy!", "Ow! That hurts!" Spoken on death, mission packs.
"Id Software apologizes to German speaking people everywhere."
- Alarm sound
- DEATHSCREAM1SND, DEATHSCREAM2SND, DEATHSCREAM3SND, DEATHSCREAM4SND, DEATHSCREAM5SND, DEATHSCREAM6SND, DEATHSCREAM7SND, DEATHSCREAM8SND, DEATHSCREAM9SND
- Death sound
- Gun fire sound
In other gamesEdit
- ↑ 1.0 1.1 1.2 Cloud, Kevin. Spear of Destiny Hint Book. FormGen Corporation, 1992. Page 36. Web. (Third-party scan)
- ↑ 2.0 2.1 Cloud, Kevin. The Official Hint Manual for Wolfenstein 3D. Apogee Software, 1992. Page 72. Web. (Third-party scan)
- ↑ WOLFSRC/AUDIOSDM.H from the Wolfenstein 3D source code on github.com, line 36
- ↑ Talk page for this article
- ↑ 5.0 5.1 5.2 5.3 Hemphill, Alan. Instruction and Hint Book for Mission 2: Return to Danger. FormGen Corporation, 1994. Page 37. Web. (Third-party scan)
|Wolfenstein 3D||Guard · SS · Killer Dog · Mutant · Officer · Pac-Man Ghost · Fake Hitler|
|Other enemies||Bat · Mutant Rat · Ghost|
|Wolfenstein 3D bosses||Hans Grösse · Dr. Schabbs · Adolf Hitler · Otto Giftmacher · Gretel Grösse · General Fettgesicht|
|Spear of Destiny bosses||Trans Grösse · Barnacle Wilhelm · Übermutant · Death Knight · Angel of Death|
|Spear of Destiny mission pack bosses||Submarine Willy · Professor Quarkblitz · The Axe · The Robot · Devil Incarnate|