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Officer (Wolf3D)

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Officer

Animated Officer
Officers, as they appear in Wolfenstein 3D and Spear of Destiny.

Animated Mission Pack Officer
Officers, as they appear in in the Spear of Destiny mission packs.

Animated Mac Officer
Officers, as they appear in Mac Family ports.

Entity name officerobj
HP 50
Waking sound SPIONSND
Death sound NEINSOVASSND
Points 400
Weapon Pistol
Shot Officer

The first Officer encounter, in E3M1.

Jag Officer

Post-Jaguar sprite.

Officers (German: Offiziere) are Pistol-wielding enemies from Wolfenstein 3D and Spear of Destiny. The key difference between an Officer and a Guard is speed; Officers are the fastest armed enemy in the game and can also draw and fire their Pistols much faster than regular Guards. This makes them a force to be reckoned with.

While usually not a threat on his own, groups of Officers can be deadly if unprepared. With other enemies, Officers usually whittle down the player's HP so that SS or Mutants can finish them with their powerful guns. (Thankfully, Officers and Mutants are not found together, except on Spear of Destiny.)

Upon defeat, he will drop an ammo clip containing 4 bullets.

The officer has a slightly different sprite in mission packs.

Tactical analysisEdit

Alone, an Officer shouldn't be a problem. It isn't too hard to defeat him even with only a pistol, as their only real advantage is speed rather than toughness. Alternatively, the knife can stun a solitary Officer long enough so that he doesn't fire, allowing you to repeatedly deliver follow up stabs and save your ammo. (Doesn't always work!)

A small group (1-3) of Officers can be mowed down with a Machine Gun without too much trouble.

Larger groups should be destroyed with a Chain Gun, as the sheer amount of bullets it fires will easily shred the Officers and can take them out before one of them can hit you.

With other enemies, the Officer should be taken out first if there isn't a SS or mutant. His quick attacks will make it difficult to kill the other enemies without taking some damage.

If there are SS or Mutants with Officers, try and lure the Officer towards or near your target so that he gets caught in the crossfire. If not, use the Machine Gun and alternate between the two targets if it's a small group of enemies. If you time it correctly and get lucky, you can stun your targets long enough so that they won't fire at you.

QuotesEdit

The poor quality of sound in the game makes it difficult to ascertain what is being said. Sources are given for what Id claims is the language, but this is sometimes open to criticism.

"Spion!"[1][2]
"Spy!"[1][2] File: "SPIONSND". Spoken on seeing the player.
"Nein, so was!"[1][2]
"Well, I never...!"[1][2] File: "NEINSOVASSND". Colloquial phrase, spoken on death.
"Schutzstaffel!"
Jaguar port.
"Denkste!"[3]
"Forget it!"[3] Spoken on seeing the player, mission packs.
"Heil Hitler!"[3]
"Hail Hitler!"[3] Spoken on death, mission packs.

"Id Software apologizes to German speaking people everywhere."[1]

DataEdit

Attributes
Hit points50
Speed512 (patrol),
2560
PainYes
Score400
Sprites & sounds
Sprite number238-287
242-291 (SoD)
Alert soundSPIONSND
Death soundNEINSOVASSND
Ranged attack
TypeHitscan
Damage1-64, 1-32 or 1-16
SoundNAZIFIRESND

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Cloud, Kevin. Spear of Destiny Hint Book. FormGen Corporation, 1992. Page 36. Web. (Third-party scan)
  2. 2.0 2.1 2.2 2.3 Cloud, Kevin. The Official Hint Manual for Wolfenstein 3D. Apogee Software, 1992. Page 72. Web. (Third-party scan)
  3. 3.0 3.1 3.2 3.3 Hemphill, Alan. Instruction and Hint Book for Mission 2: Return to Danger. FormGen Corporation, 1994. Page 37. Web. (Third-party scan)

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